Pholovean's Mystical Magic Trinkets Emporium

129 year old Human construction, medium sized

Location: Stafing

Owned by: Cecelia Pholovean

A historic 7th Century half-timbered house. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Cecelia Pholovean Shopkeep 41 Female Human She is an adult human with amber eyes, long flowing dark-brown hair, and dark brown skin.
Della Lawrence Housekeeper 19 Female Human She is an adult human with one blue eye (her right is closed and scarred), long curly blond hair, and light pink skin.
Duililin Pholovean the 2nd 3 Male Human He is a human child with amber eyes, scruffy light-brown hair, and light pink skin.
Elinor Veningdoedu Shopkeep's Apprentice 26 Female Elf She is an adolescent elf with copper eyes, short black hair in a side parting, and black skin.
Gillebertus Pope Shopkeep's Apprentice 15 Male Human He is an adolescent human with blue eyes, scruffy light-brown hair, and light brown skin.
Herbertus Pholovean Housekeeper 34 Male Human He is an adult human with brown eyes, black hair in a ponytail, a clean shaven face, and black skin.
Rosie Pholovean 1 Female Human She is an infant human with grey eyes, wisps of light-brown hair, and light pink skin.
Ruth Barr Shopkeep's Apprentice 15 Female Human She is an adolescent human with amber eyes, long flowing dark-brown hair, and medium brown skin.
Wydo Lawrence Housekeeper 18 Male Human He is an adolescent human with grey eyes, strawberry hair in braids, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 80% and 119% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Candle of dull navigation uncommon This magical candle can be lit for a total of 7 minutes before it burns down. When lit and left burning for at least 1 minute, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. This candle seems boring somehow.
1 110 gp 102 gp Crossbow, heavy +1 uncommon A Martial Ranged weapon. 1d10 + 1 piercing damage. Range: 100/400. Properties: Ammunition, Light, Loading, Magic

You have a +1 bonus to your attack and damage when wielding this Crossbow, heavy.
The craftmanship of this weapon identifies it as a masterwork.
18 lbs.
1 Negotiable Heavy purse of darkvision uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The pouch feels unusually heavy, four times the weight of an average pouch.
1 Negotiable Light shoe of mana uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The shoe feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 Negotiable Poisonous pebble of gender uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. After using the pebble's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 Negotiable Robust crown of the truesight king uncommon A smooth silver band, when placed upon the head you gain truesight for 1 minute. This property cannot be used again until after a long rest. The crown cannot be destroyed by non-magical means.
1 Negotiable The warm wizard's hat of darkness uncommon This wizard's hat has it's command word "literature" stitched on a label on the inside. When worn by a wizard, if you speak the command word, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The hat is warm to the touch.
1 Negotiable Truthful draconic tongue lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, you can speak and understand draconic for the next day. This property cannot be used again until after a long rest. After using the lute's property you cannot tell a deliberate lie for 1 hour. 2 lbs.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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