Bofluin's Quality Magic Forge

798 year old Dwarf construction, small sized

Location: Limestonepass

Owned by: Bofluin Forgepick

These natural caverns and tunnels serve as a small family home. The dwelling also serves as a Magic Forge.

Occupants

Name Role Age Gender Race Description
Bofluin Forgepick Master Magesmith 219 Male Dwarf He is an elderly dwarf with amber eyes, a bald head, a big bushy beard, and olive skin.
Frerbun Forgepick Magesmith 79 Female Dwarf She is an adult dwarf with green eyes, dyed green hair in a plait, a full beard tied in two braids, and pale white skin.
Glóóni Forgepick Housekeeper 183 Female Dwarf She is an adult dwarf with brown eyes, long brown and grey streaked hair with a fringe cut, a big bushy beard, and medium brown skin.
Óihal Forgepick Housekeeper 107 Male Dwarf He is an adult dwarf with brown eyes, balding dyed black hair, a big bushy beard, and black skin.
Thoralin Forgepick Housekeeper 100 Male Dwarf He is an adult dwarf with brown eyes, a bald head, a big bushy beard, and black skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 109% of their base value.

Available Price Value Item Rarity Description Weight
1 220 gp 227 gp Dancing Sickle very rare Requires attunement.

A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk, Magic

You can use a bonus action to toss this magic Sickle into the air and speak the command word. When you do so, the Sickle begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The Sickle uses your attack roll and ability score modifier to damage rolls.
While the Sickle hovers, you can use a bonus action to cause it to fly up to 30 feet to another spot within 30 feet of you. As part of the same bonus action, you can cause the Sickle to attack one creature within 5 feet of it.
After the hovering Sickle attacks for the fourth time, it flies up to 30 feet and tries to return to your hand. If you have no hand free, it falls to the ground at your feet. If the Sickle has no unobstructed path to you, it moves as close to you as it can and then falls to the ground. It also ceases to hover if you grasp it or move more than 30 feet away from it.
2 lbs.
1 43 gp 43 gp Glamoured Leather rare Light armour. Base AC: 11 + Dex modifier.

While wearing this armor, you can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
10 lbs.
1 29 gp 33 gp Padded +1 rare Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks.

You have a bonus to +1 AC while wearing this armor.
8 lbs.
1 120 gp 123 gp Scale Mail +1 rare Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks.

You have a bonus to +1 AC while wearing this armor.
45 lbs.
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