Binkley's Magic Trinkets Emporium
194 year old Halfling construction, small sized
Location: Elbaton
Owned by: Osbert Binkley
A historic 7th Century half-timbered house. A Griffon head hangs on a wall. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Belblda Hale | 5 | Female | Halfling | She is a halfling child with brown eyes, dark-brown hair in a bun, and medium brown skin. | |
| Bowmrry Hale | Shopkeep's Assistant | 70 | Male | Halfling | He is an adult halfling with blue eyes, light-brown hair in a ponytail, bushy sideburns, and light brown skin. |
| Dinenia Binkley | 99 | Female | Halfling | She is an elderly halfling with grey eyes, long tied back white hair, and light brown skin. | |
| Fationy Hale | Shopkeep's Assistant | 41 | Female | Halfling | She is an adult halfling with grey eyes, scruffy strawberry hair, and light brown skin. |
| Gildane Binkley | Housekeeper | 73 | Female | Halfling | She is an adult halfling with grey eyes, blond hair in a mohawk, and light pink skin. |
| Gildane Hale | 8 | Female | Halfling | She is a halfling child with brown eyes, very short dark-brown hair, and medium brown skin. | |
| Lobelladima Hale | 1 | Female | Halfling | She is an infant halfling with brown eyes, a bald head, and medium brown skin. | |
| Maximaora Lewis | Shopkeep's Apprentice | 17 | Female | Halfling | She is an adolescent halfling with grey eyes, short curly auburn hair, and light pink skin. |
| Menegildauby Hale | Shopkeep's Assistant | 77 | Female | Halfling | She is an adult halfling with brown eyes, scruffy dyed blond hair, and medium brown skin. |
| Mirabenda Clipkin-Barrett | Shopkeep's Apprentice | 14 | Female | Halfling | She is an adolescent halfling with amber eyes, red hair in a ponytail, and pale white skin. |
| Orlanco Hale | Housekeeper | 40 | Male | Halfling | He is an adult halfling with brown eyes, short dyed brown hair, a long beard, and medium brown skin. |
| Osbert Binkley | Shopkeep | 74 | Male | Halfling | He is an adult halfling with grey eyes (the left of which is glass), a shaved head, stubble, and light brown skin. |
| Pamphna Lewis | Shopkeep's Apprentice | 14 | Female | Halfling | She is an adolescent halfling with amber eyes, long flowing auburn hair, and olive skin. |
| Peonnana Hale | 12 | Female | Halfling | She is a halfling child with brown eyes, brown hair in a pigtails, and medium brown skin. | |
| Tang Binkley | Housekeeper | 32 | Male | Halfling | He is an adult halfling with amber eyes, balding strawberry hair, bushy sideburns, and light pink skin. |
Family Tree
- Dinenia Binkley nee Barrett-Tote (♀/99/Osbert's mother)
- Osbert Binkley (♂/74) + Gildane Binkley nee John (♀/73/Osbert's wife)
- Fationy Hale nee Binkley (♀/41/Osbert's daughter) + Orlanco Hale (♂/40/Osbert's son in-law)
- Peonnana Hale (♀/12/Osbert's granddaughter)
- Gildane Hale (♀/8/Osbert's granddaughter)
- Belblda Hale (♀/5/Osbert's granddaughter)
- Lobelladima Hale (♀/1/Osbert's granddaughter)
- Tang Binkley (♂/32/Osbert's son)
- Menegildauby Hale nee John-Shaffer (♀/77/Osbert's son in-law's mother) + Bowmrry Hale (♂/70/Osbert's son in-law's father)
Items for sale
At this location, items are priced between 88% and 92% of their base value.
| Available | Price | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Negotiable | Cold shoe of quiet | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. The shoe is cold to the touch. | |
| 1 | Negotiable | Cursed navigation lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | 2 lbs. |
| 1 | Negotiable | Fleek's lavish book of haste tickets | uncommon | A small leather bound booklet contains 7 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. | |
| 1 | Negotiable | Humming glove of darkness | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The glove makes a very slight humming sound at all times. | |
| 1 | Negotiable | Pristine book of Rust Monster disguise halfling poetry | uncommon | A book containing poetry written in halfling. If you read one of the poems aloud, a magical illusion disguises you as a Rust Monster for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The book is in pristine condition. | |
| 1 | Negotiable | Purse of blink | uncommon | This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. | |
| 1 | 501 - 5,000 gp | Ring of x-ray vision | rare |
Requires attunement. While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of exhaustion. |
|
| 1 | Negotiable | Warm amber gender fish | uncommon | A small fish carved of amber. A command word "definition" is scratched on the design. If you speak the word, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. The fish is warm to the touch. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.