Coburn's Apothecary
175 year old Human construction, small sized
Location: Malmesstead
Owned by: Petrus Coburn
A small brick house with a slate tile roof. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Frederic Coburn | 6 | Male | Human | He is a human child with grey eyes, short curly dark-brown hair, and light brown skin. | |
| Henrietta Coburn | Housekeeper | 23 | Female | Human | She is an adult human with blue eyes, long tied back light-brown hair, and light brown skin. |
| Hetty Coburn | Druid | 29 | Female | Human | She is an adult human with hazel eyes, long tied back brown hair, and medium brown skin. |
| Jack Coburn | Housekeeper | 31 | Male | Human | He is an adult human with brown eyes, a shaved head, a clean shaven face, and dark brown skin. |
| Jessie Coburn | 3 | Female | Human | She is a human child with hazel eyes, short dark-brown hair in a side parting, and dark brown skin. | |
| Mathew Farrell | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with amber eyes, scruffy black hair, and medium brown skin. |
| Petrus Coburn | Arch-Druid | 53 | Male | Human | He is an elderly human with hazel eyes, a bald head, bushy sideburns, and medium brown skin. |
| Petrus Coburn the 2nd | 10 | Male | Human | He is a human child with hazel eyes, brown hair in braids, and dark brown skin. | |
| Reynilda Barker | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with grey eyes, long curly auburn hair, and light brown skin. |
Family Tree
- Petrus Coburn (♂/53)
- Jack Coburn (♂/31/Petrus' son) + Hetty Coburn nee Guthrie (♀/29/Petrus' daughter in-law)
- Petrus Coburn the 2nd (♂/10/Petrus' grandson)
- Frederic Coburn (♂/6/Petrus' grandson)
- Jessie Coburn (♀/3/Petrus' granddaughter)
- Henrietta Coburn (♀/23/Petrus' daughter)
Items for sale
At this location, items are priced between 85% and 114% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 230 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 1 | 130 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 260 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 3 | 44 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |