Vardanelari's Magic Trinkets Emporium

794 year old Elf construction, small sized

Location: Iminyhil

Owned by: Vardanelari Vardari Nidanoak

A historic 1st Century half-timbered house. A painting of Elves hang on the wall. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Elebir Moonsheelk Shopkeep's Assistant 190 Female Elf She is an adult elf with amber eyes, strawberry hair in a bun, and pale white skin.
Felanar Argoim Ageth Shopkeep's Assistant 318 Male Elf He is an adult elf with hazel eyes, very short dyed brown hair, and medium brown skin.
Findeneteth Yundrenil Housekeeper 284 Male Elf He is an adult elf with hazel eyes, short light-brown hair, a clean shaven face, and medium brown skin.
Ganttor Yundrenil 5 Male Elf He is an elf child with hazel eyes, scruffy light-brown hair, and medium brown skin.
Mithrdal Belegion Yundrenil Housekeeper 217 Male Elf He is an adult elf with blue eyes (behind a pair of spectacles), short light-brown hair, a clean shaven face, and grey skin.
Mithrorn Yundrenil 12 Male Elf He is an elf child with grey eyes, strawberry hair in braids, and pale white skin.
Morweil Emelil Nidanoak Housekeeper 458 Female Elf She is an adult elf with grey eyes, long flowing red hair, and pale white skin.
Nimloari Maerdel Shopkeep's Apprentice 29 Female Elf She is an adolescent elf with grey eyes, short curly strawberry hair, and grey skin.
Olfiil Seloshryn Shopkeep's Assistant 458 Male Elf He is an adult elf with blue eyes, short light-brown and grey streaked hair, a clean shaven face, and olive skin.
Vardanelari Vardari Nidanoak Shopkeep 320 Female Elf She is an adult elf with amber eyes, dyed brown hair in a mohawk, and pale white skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 80% and 97% of their base value.

Available Price Item Rarity Description
1 501 - 5,000 gp Cube of force rare Requires attunement.

This cube is about an inch across. Each face has a distinct marking on it that can be pressed. The cube starts with 36 charges, and it regains 1d20 expended charges daily at dawn. You can use an action to press one of the cube's faces, expending a number of charges based on the chosen face, as shown in the Cube of Force Faces table. On dmg 159
1 Negotiable Disappearing glove of mana uncommon This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the glove goes missing the next time it is stowed away.
1 Negotiable Halganon's poisonous symbol of navigation uncommon A holy symbol of Halganon. In order to use the symbol, you must be a follower of Halganon and have visited a shrine or temple to Halganon in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Halganon smiles upon you. Then the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After using the symbol's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour.
1 Negotiable Heavy silver haste penny uncommon This silver penny has the crest of Tesmela on one side, and is blank on the other. When you flip it, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The coin feels unusually heavy, four times the weight of an average coin.
1 Negotiable Over-sized purse of chilling uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The pouch is twice as large as an average pouch.
1 Negotiable Sands of light critters uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, up to a dozen nearby small woodland creatures are attracted to the timer. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The timer feels like it has no weight, almost as if it were an illusion, but is solid to the touch.
1 Negotiable Subtle cup of glowing uncommon This simple wooden cup appears completely unremarkable. When drunk from, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The cup is hidden from detect magic.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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