Mathew's Magic Trinkets Emporium

535 year old Human construction, small sized

Location: Midwood

Owned by: Mathew Dean

A small brick house, painted purple. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Amanda Dean Housekeeper 47 Female Human She is an adult human with hazel eyes, long light-brown and grey streaked hair with a fringe cut, and medium brown skin.
Ellenor Dean Shopkeep's Assistant 22 Female Human She is an adult human with amber eyes, long styled dark-brown hair, and medium brown skin.
Ezra Bosse Housekeeper 35 Male Human He is an adult human with blue eyes, balding dyed white hair, a clean shaven face, and light brown skin.
Gabriel Dean Shopkeep's Assistant 46 Male Human He is an adult human with brown eyes, a shaved head, a clean shaven face, and medium brown skin.
Gonilda Dean Shopkeep's Assistant 27 Female Human She is an adult human with grey eyes, dyed strawberry hair in a ponytail, and light pink skin.
Mathew Dean Shopkeep 24 Male Human He is an adult human with blue eyes, very short blond hair, a moustache, and light pink skin.
Perry Dean the 2nd 5 Male Human He is a human child with amber eyes, scruffy strawberry hair, and light pink skin.
Wydo Dean Housekeeper 31 Male Human He is an adult human with amber eyes (the left of which is glass), black hair in a bun, a full beard, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 89% and 107% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Disappearing amber haste fish uncommon A small fish carved of amber. A command word "law" is scratched on the design. If you speak the word, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the fish goes missing the next time it is stowed away.
1 Negotiable Solina's heavy symbol of melody uncommon A holy symbol of Solina. In order to use the symbol, you must be a follower of Solina and have visited a shrine or temple to Solina in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Solina smiles upon you. Then it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the symbol. This property cannot be used again until after a long rest. The symbol feels unusually heavy, four times the weight of an average symbol.
1 Negotiable Unreliable purse of life saving uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. When the pouch's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.
1 Negotiable Warm belt of blink uncommon This leather belt is embossed with runes. When removed it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. The belt is warm to the touch.
1 5 gp 4 sp 6 gp Whip +1 uncommon A Martial Melee weapon. 1d4 + 1 slashing damage. Range: 5. Properties: Finesse, Reach, Magic

You have a +1 bonus to your attack and damage when wielding this Whip.
The craftmanship of this weapon identifies it as a masterwork.
3 lbs.
1 Negotiable Worg figurehead of lavish quiet uncommon A ship's figurehead in the shape of a Worg. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Worg figurehead attached, if you concentrate your mind, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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