Flalin's Specialist Magic Forge

525 year old Dwarf construction, small sized

Location: Graniteridge

Owned by: Flalin Forgecandle

A small stone walled house with a slate roof. The dwelling also serves as a Magic Forge.

Occupants

Name Role Age Gender Race Description
Durdin Forgecandle Housekeeper 139 Female Dwarf She is an adult dwarf with amber eyes, dyed auburn hair in a plait, a full beard, and medium brown skin.
Durori Latetongs Magesmith 164 Male Dwarf He is an adult dwarf with amber eyes, short dark-brown hair, a long beard, and medium brown skin.
Flalin Forgecandle Master Magesmith 215 Male Dwarf He is an elderly dwarf with brown eyes, short dyed dark-brown hair, a full beard, and dark brown skin.
Frerbun Latetongs Housekeeper 56 Female Dwarf She is an adult dwarf with amber eyes, long flowing auburn hair, a big bushy beard, and olive skin.
Kidin Forgecandle Tutor 238 Female Dwarf She is an elderly dwarf with hazel eyes, long flowing white hair, a full beard, and medium brown skin.
Kinurin Latetongs Housekeeper 196 Female Dwarf She is an adult dwarf with green eyes, long flowing blond hair, a big bushy beard, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 95% and 106% of their base value.

Available Price Value Item Rarity Description Weight
1 120 gp 113 gp Glamoured Studded Leather rare Light armour. Base AC: 12 + Dex modifier.

While wearing this armor, you can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor.
13 lbs.
1 290 gp 285 gp Ring Mail +2 very rare Heavy armour. Base AC: 14. Gives disadvantage to stealth checks.

You have a bonus to +2 AC while wearing this armor.
40 lbs.
1 45 gp 43 gp Shortsword of Disruption rare Requires attunement.

A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk, Magic

When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage. If the target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn.
While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
2 lbs.
1 26 gp 27 gp Whip of Venom rare A Martial Melee weapon. 1d4 + 1 slashing damage. Range: 5. Properties: Finesse, Reach, Magic

You have a +1 bonus to your attack and damage when wielding this Whip.
You can use an action to cause thick, black poison to coat the Whip. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can't be used this way again until the next dawn.
3 lbs.
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