Plulutupup's Magic Trinkets Emporium
36 year old Human construction, small sized
Location: Grassingsey
Owned by: Prudence Plulutupup
Oiled canvas is pulled tight over a sturdy wooden frame. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Dreyer Plulutupup | Scholar | 29 | Male | Otterfolk | He is an adult otterfolk with black eyes and medium brown fur with light brown patches. |
| Eveline Newfoot | 6 | Female | Human | She is a human child with grey eyes, very short auburn hair, and light brown skin. | |
| Jonathan Newfoot the 2nd | 7 | Male | Human | He is a human child with grey eyes, short curly strawberry hair, and pale white skin. | |
| Prudence Plulutupup | Shopkeep | 35 | Female | Human | She is an adult human with brown eyes, long tied back black hair, and dark brown skin. |
| Sallie Newfoot | 3 | Female | Human | She is a human child with brown eyes, long curly black hair, and dark brown skin. |
Family Tree
- Prudence Plulutupup nee Buckley (♀/35) + Dreyer Plulutupup (♂/29/Prudence's husband)
- Jonathan Newfoot the 2nd (♂/7/Prudence's son)
- Eveline Newfoot (♀/6/Prudence's daughter)
- Sallie Newfoot (♀/3/Prudence's daughter)
Items for sale
At this location, items are priced between 91% and 98% of their base value.
| Available | Price | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|---|
| 1 | 1 gp 9 sp | 2 gp | Dart +1 | uncommon |
A Simple Ranged weapon. 1d4
+ 1 piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown, Magic
You have a +1 bonus to your attack and damage when wielding this Dart. The craftmanship of this weapon identifies it as a masterwork. |
¼ lb. |
| 1 | Negotiable | Light shoe of darkness | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The shoe feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | ||
| 1 | Negotiable | Needy wand of chilling | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | ||
| 1 | Negotiable | Quill of haste | uncommon | This large magical feather is from an long extinct bird. When dropped with intent, on landing your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.