Petrus' Magic Trinkets Emporium

641 year old Human construction, small sized

Location: Grassingsey

Owned by: Petrus Buckley

The door on this half-timbered cottage has been painted yellow. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Alwinus Grimes the 2nd Shopkeep's Apprentice 13 Male Human He is an adolescent human with grey eyes, very short strawberry hair, and light pink skin.
Claud Hewitt Tutor 60 Male Human He is an elderly human with amber eyes, auburn and grey streaked hair in a ponytail, a long beard, and light brown skin.
Dinah Hewitt 58 Female Human She is an elderly human with green eyes, long silver hair tied back in a knot, and light pink skin.
Hawis Shane Shopkeep's Apprentice 12 Female Human She is an adolescent human with brown eyes, long curly dyed red hair, and medium brown skin.
Jenny Buckley 55 Female Human She is an elderly human with amber eyes, long tied back dyed strawberry hair, and light brown skin.
Louis Buckley the 2nd Housekeeper 45 Male Human He is an adult human with blue eyes, a bald head, a clean shaven face, and light pink skin.
Petrus Buckley Shopkeep 52 Male Human He is an elderly human with blue eyes, blond and grey streaked hair in a bun, a full beard, and light pink skin.
Wymer Miner the 2nd Shopkeep's Apprentice 15 Male Human He is an adolescent human with grey eyes, auburn hair in braids, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 108% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Annoying amber glowing fish uncommon A small fish carved of amber. A command word "language" is scratched on the design. If you speak the word, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The fish loudly shouts "The secret is language!" when you use it's property.
1 Negotiable Caspio's lucky symbol of melody uncommon A holy symbol of Caspio. In order to use the symbol, you must be a follower of Caspio and have visited a shrine or temple to Caspio in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Caspio smiles upon you. Then it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the symbol. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 270 gp 250 gp Scroll of Darkvision uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable The cursed duck of darkvision uncommon A duck made of cloth and leather. When squeezed, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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