Lelipup's Elucidated Magic Trinkets Emporium

785 year old Otterfolk construction, small sized

Location: Plyden

Owned by: Fulutu Lelipup

Located away from the water line, this small Den shares it's access to the water with other families. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Dereep 0 Male Otterfolk He is an infant otterfolk with black eyes and medium brown fur with dark brown spots.
Fleameek Shopkeep's Assistant 31 Male Otterfolk He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with light brown fur on their feet.
Fleetu Fulutupup Housekeeper 27 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.
Flere 0 Female Otterfolk She is an infant otterfolk with grey eyes and medium brown fur with white fur on their face and chest.
Fulutu Lelipup Shopkeep 49 Female Otterfolk She is an elderly otterfolk with grey eyes and medium brown fur with white fur on their feet.
Joore Shopkeep's Assistant 25 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with white spots.
Kheameek 4 Male Otterfolk He is an otterfolk child with grey eyes and medium brown fur with white fur on their face and chest.
Kulur Shopkeep's Apprentice 7 Male Otterfolk He is an adolescent otterfolk with grey eyes and grey fur with light brown fur on their face and chest.
Moola Fleetupup 0 Female Otterfolk She is an infant otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.
Pleep Shopkeep's Apprentice 9 Female Otterfolk She is an adolescent otterfolk with grey eyes and dark brown fur with light brown stripes.
Rheerup 2 Male Otterfolk He is an otterfolk child with black eyes and light brown fur with white spots.
Seyelo Fulutupup Housekeeper 23 Male Otterfolk He is an adult otterfolk with grey eyes and medium brown fur with white fur on their face and chest.
Shreyetee Fleetupup 2 Female Otterfolk She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet.
Shrien Fulutupup Shopkeep's Assistant 20 Female Otterfolk She is an adult otterfolk with grey eyes (the right of which is glass) and white fur with black fur on their face and chest.
Tieli Fleetupup 4 Female Otterfolk She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet.
Wooreep Kerupup Shopkeep's Apprentice 8 Male Otterfolk He is an adolescent otterfolk with grey eyes and dark brown fur with white fur on their face.
Zulumeek Fleetupup 4 Male Otterfolk He is an otterfolk child with grey eyes and medium brown fur with light brown fur on their face and chest.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 114% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Cold mana lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The lute is cold to the touch. 2 lbs.
1 Negotiable Fleek's disappearing book of truesight tickets uncommon A small leather bound booklet contains 6 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then you gain truesight for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the tickets goes missing the next time it is stowed away.
1 Negotiable Kalis's needy symbol of awareness uncommon A holy symbol of Kalis. In order to use the symbol, you must be a follower of Kalis and have visited a shrine or temple to Kalis in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Kalis smiles upon you. Then you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 12 gp 12 gp Pike +1 uncommon A Martial Melee weapon. 1d10 + 1 piercing damage. Range: 5. Properties: Heavy, Reach, Two-Handed, Magic

You have a +1 bonus to your attack and damage when wielding this Pike.
The craftmanship of this weapon identifies it as a masterwork.
18 lbs.
1 Negotiable Silver reminiscing penny uncommon This silver penny has the crest of Ebrana on one side, and is blank on the other. When you flip it, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest.
1 Negotiable Small darkness chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "nation". The stick is long enough to write "nation" 8 times. When you use the stick to write the command word, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The chalk is half the size of a typical chalk.
1 Negotiable Unreliable wrist bands of navigation uncommon This magical bracer is embossed with the command word, "quality". When spoken by the wearer, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. When the bracer's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
Send Feedback