Son of Ibini's Trustworthy Magic Forge

82 year old Dwarf construction, small sized

Location: Mines of Kiórói

Owned by: Durbun son of Ibini

A small stone walled house with a slate roof. A symbol in the shape of a tree hangs over the doorway. The dwelling also serves as a Magic Forge.

Occupants

Name Role Age Gender Race Description
Durbun son of Ibini Master Magesmith 164 Male Dwarf He is an adult dwarf with grey eyes, balding auburn hair, a long beard, and olive skin.
Dwis Leadseeker Master Magesmith's Apprentice 25 Female Dwarf She is an adolescent dwarf with brown eyes, long styled auburn hair, a full beard tied in a plat, and dark brown skin.
Náinal son of Iblierin Housekeeper 135 Male Dwarf He is an adult dwarf with grey eyes (behind a pair of spectacles), strawberry hair worn in a rounded bowl cut, a full beard tied in a plat, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 92% and 108% of their base value.

Available Price Value Item Rarity Description Weight
1 88 gp 83 gp Greataxe of Wounding rare Requires attunement.

A Martial Melee weapon. 1d12 slashing damage. Range: 5. Properties: Heavy, Two-Handed, Magic

Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.
Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic damage for each time you've wounded it, and it can then make a DC 15 Constitution saving throw, ending the effect of all such wounds on itself on a success. Alternatively, the wounded creature, or a creature within 5 feet of it, can use an action to make a DC 15 Wisdom (Medicine) check, ending the effect of such wounds on it on a success.
7 lbs.
1 Negotiable Robust shoe of haste uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The shoe cannot be destroyed by non-magical means.
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