Stoneshoulder's Enchanted Magic Trinkets Emporium

93 year old Dwarf construction, small sized

Location: Mines of Kiórói

Owned by: Maharin Stoneshoulder

The this small family home was built in an abandoned mineshaft. A symbol in the shape of a tree hangs over the doorway. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Maharin Stoneshoulder Shopkeep 157 Male Dwarf He is an adult dwarf with brown eyes, dyed blue hair in braids, a full beard tied in two braids, and dark brown skin.
Narni Stoneshoulder 203 Male Dwarf He is an elderly dwarf with grey eyes, very short dyed auburn hair, a big bushy beard, and light pink skin.
Nauglalin Bronzeeyes Shopkeep's Apprentice 26 Female Dwarf She is an adolescent dwarf with amber eyes, brown hair in a ponytail, a full beard tied in two braids, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 82% and 88% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Humming book of navigation giant poetry uncommon A book containing poetry written in giant. If you read one of the poems aloud, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. The book makes a very slight humming sound at all times.
1 Negotiable Sands of annoying instant party uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The timer loudly shouts "The secret is army!" when you use it's property.
1 210 gp 250 gp Scroll of Magic Mouth uncommon A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable The lucky wizard's hat of reminiscing uncommon This wizard's hat has it's command word "story" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Truthful knock lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. After using the lute's property you cannot tell a deliberate lie for 1 hour. 2 lbs.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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