Solomon's Quality Emporium

14 year old Human construction, small sized

Location: Stretwell

Owned by: Solomon Lester

A recently constructed half-timbered house. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Arabella Lester 11 Female Human She is a human child with amber eyes, long curly dark-brown hair, and medium brown skin.
Hannah Lester Housekeeper 36 Female Human She is an adult human with amber eyes, long styled dark-brown hair, and light brown skin.
Isaac Lester the 4th 8 Male Human He is a human child with amber eyes, short curly dark-brown hair, and light brown skin.
Mildred Lester 2 Female Human She is an infant human with amber eyes, a bald head, and light brown skin.
Phillis Lester 8 Female Human She is a human child with amber eyes, dark-brown hair in a bun, and light brown skin.
Solomon Lester Shopkeep 35 Male Human He is an adult human with brown eyes, short curly dark-brown hair, a clean shaven face, and medium brown skin.
Wiley Lester 0 Male Human He is an infant human with grey eyes, a bald head, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 110% of their base value.

Available Price Value Item Description Weight
1 24 gp 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
3 47 gp 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
3 6 cp 5 cp Arrow 1 lb.
1 2 cp 2 cp Blowgun needle 1 lb.
3 5 cp 5 cp Bucket 2 lbs.
3 11 gp 10 gp Ink (1 ounce bottle)
3 1 sp 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
3 1 gp 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
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