Egoldor's Mysterious Magic Trinkets Emporium

796 year old Elf construction, small sized

Location: Mablungir

Owned by: Egoldor Beleiny Larethisdu

A small half-timbered house with a thatched roof. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Annaas Elennde Talesspurorn Housekeeper 339 Female Elf She is an adult elf with blue eyes, light-brown hair in braids, and light brown skin.
Aredhe Elenwan Alesspel Shopkeep's Assistant 186 Female Elf She is an adult elf with grey eyes, short auburn hair in a side parting, and golden skin.
Constable Eilida Tinuvielrda Marthtanil Watchwoman 468 Female Elf She is an adult elf with one grey eye (her right is covered by an eye-patch), scruffy blond hair, and grey skin.
Egoldor Beleiny Larethisdu Shopkeep 338 Male Elf He is an adult elf with grey eyes, a shaved head, stubble, and grey skin.
Elenal Eilien Orama Housekeeper 288 Female Elf She is an adult elf with brown eyes, long dyed dark-brown hair with a fringe cut, and dark brown skin.
Elenwdis Idrilan Marthtanil Housekeeper 207 Female Elf She is an adult elf with grey eyes (behind a pair of spectacles), blond hair in a ponytail, and grey skin.
Emelebrel Yraueber Shopkeep's Apprentice 44 Female Elf She is an adolescent elf with brown eyes, black hair in braids, and medium brown skin.
Felath Larethisdu 5 Male Elf He is an elf child with grey eyes, a brown quiff, and light brown skin.
Saeroskil Larethisdu Housekeeper 110 Male Elf He is an adult elf with hazel eyes, short brown hair in a side parting, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 103% of their base value.

Available Price Item Rarity Description
1 Negotiable Annoying wand of truesight uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful you gain truesight for 1 minute. This property cannot be used again until after a long rest. The wand loudly shouts "The secret is language!" when you use it's property.
1 Negotiable Concealable wrist bands of giant tongue uncommon This magical bracer is embossed with the command word, "reading". When spoken by the wearer, you can speak and understand giant for the next day. This property cannot be used again until after a long rest. When the bracer is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 501 - 5,000 gp Ioun stone (protection) rare Requires attunement.

An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Protection (Rare). You gain a +1 bonus to AC while this dusty rose prism orbits your head.
1 Negotiable Lucky calming chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "player". The stick is long enough to write "player" 9 times. When you use the stick to write the command word, you feel at peace. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Purse of blink uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest.
1 Negotiable The subtle duck of fortune uncommon A duck made of cloth and leather. When squeezed, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. The duck is hidden from detect magic.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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