Nell's Mysterious Magic Trinkets Emporium
127 year old Human construction, medium sized
Location: City of Abingend
Owned by: Nell Carver
The door on this half-timbered cottage has been painted indigo. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Ben Carver | 4 | Male | Human | He is a human child with amber eyes, short auburn hair in a side parting, and olive skin. | |
| Catherine Robertson | 2 | Female | Human | She is an infant human with amber eyes, a bald head, and light brown skin. | |
| Cicely Robertson | Housekeeper | 31 | Female | Human | She is an adult human with grey eyes, light-brown hair in a bun, and olive skin. |
| Ellis Jenks-Robertson | Shopkeep's Apprentice | 15 | Male | Human | He is an adolescent human with amber eyes, short curly dyed red hair, and light pink skin. |
| Eveline Robertson | 4 | Female | Human | She is a human child with amber eyes, scruffy auburn hair, and light brown skin. | |
| Freda Carver | 6 | Female | Human | She is a human child with grey eyes, dark-brown hair in a bun, and light brown skin. | |
| Harvey Robertson | Shopkeep's Assistant | 36 | Male | Human | He is an adult human with grey eyes, brown hair in a bun, a long beard, and light brown skin. |
| Lagot Carver | Housekeeper | 27 | Male | Human | He is an adult human with amber eyes, a horseshoe of dyed brown hair, bushy sideburns, and light brown skin. |
| Leonora Robertson | Shopkeep's Apprentice | 15 | Female | Human | She is an adolescent human with brown eyes, black hair in a pigtails, and dark brown skin. |
| Nancy Gilmore | Housekeeper | 23 | Female | Human | She is an adult human with amber eyes, scruffy auburn hair, and olive skin. |
| Nell Carver | Shopkeep | 25 | Female | Human | She is an adult human with grey eyes (the left of which is glass), short auburn hair in a side parting, and olive skin. |
Family Tree
- Nell Carver nee Gilmore (♀/25) + Lagot Carver (♂/27/Nell's husband)
- Freda Carver (♀/6/Nell's daughter)
- Ben Carver (♂/4/Nell's son)
- Harvey Robertson (♂/36/Nell's brother in-law) + Cicely Robertson nee Gilmore (♀/31/Nell's sister)
- Eveline Robertson (♀/4/Nell's niece)
- Catherine Robertson (♀/2/Nell's niece)
- Nancy Gilmore (♀/23/Nell's sister)
Items for sale
At this location, items are priced between 80% and 107% of their base value.
| Available | Price | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|---|
| 1 | Negotiable | Annoying amber haste fish | uncommon | A small fish carved of amber. A command word "freedom" is scratched on the design. If you speak the word, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The fish loudly shouts "The secret is freedom!" when you use it's property. | ||
| 1 | Negotiable | Candle of lucky gender | uncommon | This magical candle can be lit for a total of 15 minutes before it burns down. When lit and left burning for at least 1 minute, you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. | ||
| 1 | Negotiable | Cursed glove of quiet | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | ||
| 1 | 18 gp | 22 gp | Lance +1 | uncommon |
A Martial Melee weapon. 1d12
+ 1 piercing damage.
Range: 5.
Properties:
Reach, Special, Magic
You have a +1 bonus to your attack and damage when wielding this Lance. The craftmanship of this weapon identifies it as a masterwork. |
6 lbs. |
| 1 | Negotiable | Over-sized darkness lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The lute is twice as large as an average lute. | 2 lbs. | |
| 1 | Negotiable | Rust Monster figurehead of warm fortune | uncommon | A ship's figurehead in the shape of a Rust Monster. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Rust Monster figurehead attached, if you concentrate your mind, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. The figurehead is warm to the touch. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.