Cissy's Quality Magic Trinkets Emporium

624 year old Human construction, medium sized

Location: City of Abingend

Owned by: Cissy Gilmore

A rough hewn stone building. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Cissy Gilmore Shopkeep 51 Female Human She is an elderly human with amber eyes, long styled silver hair, and light pink skin.
Della Guy Scholar 20 Female Human She is an adult human with amber eyes, strawberry hair in a ponytail, and olive skin.
Donald Guy Housekeeper 18 Male Human He is an adolescent human with grey eyes, very short dyed strawberry hair, and olive skin.
Griffith Guy the 2nd Shopkeep's Apprentice 13 Male Human He is an adolescent human with amber eyes, dyed black hair in braids, and light pink skin.
Hubert Gilmore Housekeeper 19 Male Human He is an adult human with amber eyes (behind a pair of spectacles), very short dyed strawberry hair, a full beard, and light pink skin.
Jonas Kuffus Shopkeep's Apprentice 14 Male Human He is an adolescent human with amber eyes, scruffy dark-brown hair, and light brown skin.
Phillipus Gilmore the 2nd 60 Male Human He is an elderly human with amber eyes, a shaved head, a clean shaven face, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 91% and 109% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Cursed pebble of blink uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 Negotiable Heavy quill of calming uncommon This large magical feather is from an long extinct bird. When dropped with intent, on landing you feel at peace. This property cannot be used again until after a long rest. The feather feels unusually heavy, four times the weight of an average feather.
1 Negotiable Humming purse of mana uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The pouch makes a very slight humming sound at all times.
1 27 gp 25 gp Scroll of Color Spray common A spell scroll bears the words of the 1st-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 11. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 11. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
1 Negotiable Small glove of life saving uncommon This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. The glove is half the size of a typical glove.
1 Negotiable The annoying duck of melody uncommon A duck made of cloth and leather. When squeezed, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the duck. This property cannot be used again until after a long rest. The duck loudly shouts "The secret is map!" when you use it's property.
1 Negotiable The subtle dice of Hippogriff disguise uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, a magical illusion disguises you as a Hippogriff for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The dice is hidden from detect magic.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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