Gunter-Tate's Apothecary

142 year old Human construction, medium sized

Location: Kidsdale Town

Owned by: Patience Gunter-Tate

A brick house, painted olive. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Carrie Gunter Housekeeper 47 Female Human She is an adult human with amber eyes, scruffy auburn hair, and light pink skin.
Fulke Gunter Housekeeper 40 Male Human He is an adult human with green eyes, light-brown hair in a plait, a big bushy beard, and light pink skin.
Ina Gunter 9 Female Human She is a human child with brown eyes, shoulder-length black hair, and black skin.
Irvin Gunter the 2nd 7 Male Human He is a human child with amber eyes, scruffy auburn hair, and light brown skin.
Nanny Gunter Druid 37 Female Human She is an adult human with brown eyes, very short black hair, and black skin.
Patience Gunter-Tate Arch-Druid 51 Female Human She is an elderly human with amber eyes, strawberry hair in a ponytail, and light pink skin.
Richard Gunter-Tate Druid 51 Male Human He is an elderly human with amber eyes, short grey hair in a side parting, a long beard, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 96% and 109% of their base value.

Available Price Value Item Rarity Description
1 550 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 160 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 48 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 320 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
3 180 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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