Enoch's Emporium

192 year old Human construction, medium sized

Location: Kidsdale Town

Owned by: Enoch Moulton

The wooden beams on this 7th Century home are painted green. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Baden Erwin 58 Male Human He is an elderly human with grey eyes, balding grey hair, a long beard, and light pink skin.
Ella Moulton 56 Female Human She is an elderly human with grey eyes, short curly grey hair, and light brown skin.
Enoch Moulton Shopkeep 53 Male Human He is an elderly human with grey eyes, short grey hair in a side parting, a clean shaven face, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 111% and 116% of their base value.

Available Price Value Item Description Weight
4 5 sp 7 cp 5 sp Blanket 3 lbs.
2 1 gp 1 sp 1 gp Block and tackle A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. 5 lbs.
3 1 gp 2 sp 1 gp Case, map or scroll This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. 1 lb.
2 2 cp 1 cp Chalk (1 piece)
1 29 gp 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 2 gp 3 sp 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
3 1 sp 1 cp 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
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