Enoch's Emporium
192 year old Human construction, medium sized
Location: Kidsdale Town
Owned by: Enoch Moulton
The wooden beams on this 7th Century home are painted green. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Baden Erwin | 58 | Male | Human | He is an elderly human with grey eyes, balding grey hair, a long beard, and light pink skin. | |
| Ella Moulton | 56 | Female | Human | She is an elderly human with grey eyes, short curly grey hair, and light brown skin. | |
| Enoch Moulton | Shopkeep | 53 | Male | Human | He is an elderly human with grey eyes, short grey hair in a side parting, a clean shaven face, and light brown skin. |
Family Tree
- Enoch Moulton (♂/53) + Ella Moulton (♀/56/Enoch's wife)
- Baden Erwin (♂/58/Enoch's uncle)
Items for sale
At this location, items are priced between 111% and 116% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 1 | 1 gp 1 sp | 1 gp | Bell | ||
| 1 | 17 gp | 15 gp | Clothes, fine | 6 lbs. | |
| 2 | 28 gp | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 4 | 5 gp 7 sp | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 2 | 1 sp 1 cp | 1 sp | Ladder (10-foot) | 25 lbs. | |
| 2 | 2 gp 2 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 2 | 11 gp | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 4 | 5 gp 8 sp | 5 gp | Scale, merchant's | A scale includes a small balance, pans, and a suitable assortment of weights up to 2 pounds. With it, you can measure the exact weight of small objects, such as raw precious metals or trade goods, to help determine their worth. | 3 lbs. |