Dawson's Apothecary
799 year old Human construction, medium sized
Location: Kidsdale Town
Owned by: Israel Dawson
A brick house, painted purple. There are missing pavestones outside the building. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Betsey Dawson | Housekeeper | 49 | Female | Human | She is an adult human with grey eyes, long flowing light-brown hair, and olive skin. |
| Ebenezer Howe | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with green eyes, very short blond hair, and light brown skin. |
| Florrie Dawson | Maidservant | 20 | Female | Human | She is an adult human with grey eyes, dyed strawberry hair in a plait, and light pink skin. |
| Frederic Dawson | Housekeeper | 20 | Male | Human | He is an adult human with brown eyes, short black hair, a long beard, and dark brown skin. |
| Gwendoline House | 58 | Female | Human | She is an elderly human with brown eyes, long tied back dyed brown hair, and medium brown skin. | |
| Henrietta Bernard | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with brown eyes, black hair in a bun, and black skin. |
| Israel Dawson | Arch-Druid | 45 | Male | Human | He is an adult human with grey eyes, a shaved head, a clean shaven face, and light pink skin. |
| Israel Dawson the 2nd | 1 | Male | Human | He is an infant human with amber eyes, wisps of auburn hair, and light pink skin. | |
| Lawrence Erwin the 2nd | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with amber eyes, short dark-brown hair, and medium brown skin. |
| Valentine Dawson | 10 | Male | Human | He is a human child with brown eyes, short dark-brown hair, and medium brown skin. |
Family Tree
- Israel Dawson (♂/45) + Betsey Dawson nee Hill (♀/49/Israel's wife)
- Frederic Dawson (♂/20/Israel's son) + Florrie Dawson nee Howe (♀/20/Israel's daughter in-law)
- Israel Dawson the 2nd (♂/1/Israel's grandson)
- Valentine Dawson (♂/10/Israel's son)
- Gwendoline House nee Fullo-House (♀/58/Israel's aunt)
Items for sale
At this location, items are priced between 103% and 108% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 93 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
| 1 | 290 gp | 270 gp | Potion of diminution | rare | When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process. |
| 1 | 160 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 280 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 2 | 54 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 100 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
| 1 | 320 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |