Arnold's Best Apothecary
491 year old Human construction, medium sized
Location: Whittingdown
Owned by: Arnold Fay
A half-timbered house with a thatched roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Absalom Fay | 2 | Male | Human | He is an infant human with amber eyes, wisps of strawberry hair, and light pink skin. | |
| Alvredus Fay | Housekeeper | 26 | Male | Human | He is an adult human with hazel eyes, a bald head, a clean shaven face, and black skin. |
| Arnold Fay | Arch-Druid | 46 | Male | Human | He is an adult human with amber eyes, strawberry hair worn in a rounded bowl cut, a horseshoe moustache, and light pink skin. |
| Arnold Fay the 2nd | 5 | Male | Human | He is a human child with amber eyes, very short red hair, and pale white skin. | |
| Effie Fay | 11 | Female | Human | She is a human child with grey eyes, short curly strawberry hair, and light pink skin. | |
| Eliza Fay | 64 | Female | Human | She is an elderly human with blue eyes, long tied back grey hair, and light pink skin. | |
| Fray Tovy | Arch-Druid's Apprentice | 18 | Male | Human | He is an adolescent human with blue eyes, dyed red hair worn in a rounded bowl cut, and light pink skin. |
| James Fay | 2 | Male | Human | He is an infant human with hazel eyes, wisps of black hair, and black skin. | |
| Jim Sefar | Arch-Druid's Apprentice | 13 | Male | Human | He is an adolescent human with blue eyes, long dyed blond hair with a fringe cut, and pale white skin. |
| Luther Leach the 2nd | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with grey eyes, short auburn hair, and light pink skin. |
| Mark Fay | 8 | Male | Human | He is a human child with amber eyes, shoulder-length strawberry hair, and light pink skin. | |
| Olwen Fay | Housekeeper | 39 | Female | Human | She is an adult human with grey eyes, dyed strawberry hair in a ponytail, and light pink skin. |
| Rowandoks Fay | Druid | 29 | Female | Human | She is an adult human with grey eyes, dyed red hair in a ponytail, and light pink skin. |
Family Tree
- Eliza Fay nee Tovy (♀/64/Arnold's mother)
- Arnold Fay (♂/46) + Olwen Fay nee Leach (♀/39/Arnold's wife)
- Alvredus Fay (♂/26/Arnold's son) + Rowandoks Fay nee Dickson (♀/29/Arnold's daughter in-law)
- Arnold Fay the 2nd (♂/5/Arnold's grandson)
- James Fay (♂/2/Arnold's grandson)
- Effie Fay (♀/11/Arnold's daughter)
- Mark Fay (♂/8/Arnold's son)
- Absalom Fay (♂/2/Arnold's son)
Items for sale
At this location, items are priced between 97% and 113% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 2 | 500 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 2 | 190 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 330 gp | 300 gp | Potion of gaseous form | rare | When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water. |
| 1 | 150 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 3 | 56 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 100 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |